A solo adventurer's path winding into a fantasy landscape
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System-neutral GM workspace

TTRPG tools for any tabletop system

ArcForge connects campaign prep, combat, battle maps, and solo play in one workspace - whether you run D&D 5e, Pathfinder 2e, or a system you built yourself. Stop juggling tabs and stay in the story.

Any tabletop system•Web, iOS, and Android•Free to start

One connected toolkit

The tools a tabletop table reaches for no matter the rulebook

Every tabletop RPG needs the same underlying workflow: prepare, run, and remember. ArcForge keeps that workflow connected instead of forcing you to rebuild it in a separate app for every system.

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Any system

Combat that adapts to your rules

Track initiative, turns, hit points, and conditions using the terms your table already uses, whether that is D&D, Pathfinder, or a homebrew ruleset.

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Shared play

Battle maps for any setting

Place tokens, reveal fog of war, and run a shared battlefield for a fantasy dungeon, a sci-fi station, or anything your campaign needs.

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Your campaign

Campaign and session prep

Organize scenes, read-aloud text, NPCs, factions, and locations in one place, independent of which rulebook you are running.

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The cast

Characters, NPCs, and player info

Keep player characters and recurring NPCs close to the adventure, with a Player Hub so your table can follow along between sessions.

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Downtime

Encounters, loot, and custom content

Prepare encounters and rewards using your own system's numbers, or lean on ArcForge's D&D 5e and Pathfinder 2e reference data when you need it.

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Solo or group

Solo play or a full table

Run a traditional group session or play solo with guided scenes when you want to explore your world without scheduling a full table.

A tabletop group gathered around a shared adventure

Rules change. The workflow doesn't.

Built around how tables actually play

Whichever system is on the table, the same questions come up: what happened last session, who are we talking to, what's the map look like, whose turn is it. ArcForge keeps those answers connected.

At the table

The NPC you created during prep is still there when a player brings them up three sessions later.

Scenes, NPCs, maps, initiative, and campaign notes stay linked, so switching systems doesn't mean losing your workflow.

A complete session cycle

Prep once. Run it in any system.

01

Before the session

Build or import the adventure, prep encounters and NPCs, and organize the scenes you expect to run - in whatever system you play.

02

At the table

Open read mode, track initiative and combat, reveal the map, and reference your prep without losing the thread of the story.

03

Between sessions

Write the recap, update relationships and open threads, and carry the campaign forward to the next session.

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Built for D&D, Pathfinder, and homebrew

ArcForge ships with D&D 5e and Pathfinder 2e Remastered reference data, and supports fully custom or homebrew systems for campaigns that don't fit either.

TTRPG tools FAQ

Does ArcForge work for games other than D&D?

Yes. ArcForge supports D&D 5e (including the 2024 rules) and Pathfinder 2e Remastered with built-in reference data, and supports custom or homebrew systems for campaign notes, combat tracking, and maps.

Is ArcForge a virtual tabletop?

ArcForge includes battle maps with tokens and fog of war as part of a connected GM workspace, alongside campaign prep, initiative tracking, and a Player Hub - not just a standalone map tool.

Can my players join without learning a new system?

Players join through the Player Hub to view their characters and take part in shared sessions and battle maps, while GM-only notes and prep stay hidden from them.

Can I use ArcForge for solo tabletop RPG play?

Yes. Solo Play offers guided scenes and choices so you can run a campaign by yourself, using the same characters and world you would use at a full table.

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Run your RPG. Stay in the story.

Bring your prep, tools, and campaign history into one workspace built to keep the table moving.

Create your free account